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Download DarkRadiant 2.2.1
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Windows (64-bit):

DarkRadiant 2.2.1 Installer

Windows (32-bit):

DarkRadiant 2.2.1 Installer

Debian / Ubuntu / Kubuntu:

There is a darkradiant package for Debian, which is usually available after some time in Ubuntu as well .

Changes since DarkRadiant 0.9.10 March 2009

This is a list of changes and bugfixes since the release of DarkRadiant 0.9.10.

To fetch a newer snapshot release, please refer to the Snapshot page.

New Features / Changes

  • A newly written command system - DarkRadiant has its own command console now, making it possible to fire operations by typing and to create new command aliases and "binds".
  • Python scripting support
  • fs_game and fs_game_base can be passed by command line arguments:
    e.g. darkradiant.exe fs_game=outpost fs_game_base=darkmod
  • Redesigned Mainframe Layout Handling - window layouts can be switched on the fly. Introduced new layout "Embedded" (a hybrid of Splitpane and Floating).
  • Copy, Cut and Paste properties in the Entity Inspector.


  • Objectives Editor: difficulty level display was inconsistent.
  • Spawnarg description was not show if editor_var not before setKeyValue.
  • Fixed a crash after Game preference setting during startup.
  • The Filter dropdown in the prefab import dialog was selecting many and random filters.


  • Prefab filename was dragged after click - this is fixed now.

Coding / Internal Design

  • Python Interface for many subsystems, but not complete yet (expect this to improve over the next few versions).
  • Command dispatch is handled almost entirely by the command system now, instead of the Eventmanager.

A detailed development changelog can be found on the bugtracker and on SVN.