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Download DarkRadiant 2.2.1
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Windows (64-bit):

DarkRadiant 2.2.1 Installer

Windows (32-bit):

DarkRadiant 2.2.1 Installer

Debian / Ubuntu / Kubuntu:

There is a darkradiant package for Debian, which is usually available after some time in Ubuntu as well .

Changes since DarkRadiant 0.9.2 October 2007

This is a list of changes and bugfixes since the release of DarkRadiant 0.9.2. Code refactors are excluded as they probably aren't visible to the user.

To fetch a snapshot release, please refer to the Snapshot page.

New Features

  • Camera movement speed can now be changed via hotkeys (Numpad +/-).
  • Behind the scenes: The modulesystem has been completely redesigned and simplified. The user shouldn't be affected by this change, although it will be beneficial in the future.


  • Fixed error caused by unknown entityclasses during map load.
  • Attempting to change model spawnarg referencing non-existent models caused an assertion failure, this is fixed.
  • Fixed Select Complete Tall and Select Inside not selecting some entities.
  • Fixed Select Complete Tall and Select Inside selecting hidden elements.
  • Move Player Start command can now be undone.
  • Changes to Patch Tesselation settings can now be undone.
  • Prefab Loading was broken due to incorrect parsing of version info.


  • Default camera start on non-DarkRadiant maps is now at eye-height instead at the origin of the info_player_start entity.

A detailed development changelog can be found on the bugtracker and on SVN.