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Download DarkRadiant 2.2.1
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Windows (64-bit):

DarkRadiant 2.2.1 Installer

Windows (32-bit):

DarkRadiant 2.2.1 Installer

Debian / Ubuntu / Kubuntu:

There is a darkradiant package for Debian, which is usually available after some time in Ubuntu as well .

Changes since DarkRadiant 1.3.2 July 2010

This is a list of changes and bugfixes since the release of DarkRadiant 1.3.2.

New Features / Changes

  • Separate selection mode to pick a specific item part of a func_static.
  • EntityInspector chooser plugin for selecting vocal set (TDM-specific).
  • Entity spawnargs are treated case-insensitively now, as the D3 engine does.
  • Save and recall selection sets.
  • Added support for nicer menu titles for Python script commands.
  • Included rich_is_bored's ASE exporter.
  • Added support for transparent speaker volumes.


  • Fixed: Thicken patches function produces distorted result for bevels.
  • Fixed: DR 1.3.1: Any items dragged snap back to original location when right-clicking.
  • Fixed: Undoing revert to worldspawn causes brushes to grow brighter.
  • Fixed: blend blend images not displaying.
  • Fixed: Rare crash when drag-creating brushes.
  • Fixed: Crash in PatchInspector after removing Patch control vertices.
  • Fixed: Crashes in debug builds when transposing patches or selecting degenerate ones.
  • Fixed: Snow patch and Moonbeam texture appear as see-through.
  • Fixed: View doesn't update when manipulating patch control vertices in PatchInspector.


  • EClassTree was too wide in multi-monitor setup.
  • Added notification dialog on failure to load a map.
  • Add Property Dialog now supports full-text type-ahead search.
  • Jump to selected sound (if any) upon clicking Choose Sound in Entity Inspector.

Coding / Internal Design

  • Update Win32 libxml2 libraries to 2.7.7.
  • Fixed a couple of gcc warnings.
  • OrthoContextMenu is now exposed to plugins and modules.

A detailed development changelog can be found on the bugtracker.