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Download DarkRadiant 1.0.2
Download latest release

Windows (32-bit):

DarkRadiant 1.0.2 Installer
DarkRadiant 1.0.2 ZIP

Windows (64-bit):

DarkRadiant 1.0.2 Installer
DarkRadiant 1.0.2 ZIP

Ubuntu / Kubuntu:

Instructions on
using the Repository

DarkRadiant 1.0.2 26/10/2009

The critical bug surfaced in the recently released 1.0.0 was still not fixed in 1.0.1 hence a new bugfix release was in order.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

Windows 32-bit

Windows 64-bit

Ubuntu / Kubuntu Linux

  • Coming soon!
DarkRadiant 1.0.1 24/10/2009

A critical bug surfaced in the recently released 1.0.0 which crashed the application on cloning patches. This has been fixed, as long with two other minor bugs.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

Windows 32-bit

Windows 64-bit

DarkRadiant 1.0.0 16/10/2009

After three years of development DarkRadiant 1.0.0 finally sees the light of day.

Although this new release is mainly a "stabilising" one including lots of bugfixes, the version bump to 1.0.0 is accompanying the release of DarkRadiant's "sister project" The Dark Mod 1.00. We think that the editor is mature enough in the meantime to justify the sudden version increase.

This release supercedes the previous one, as usual.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

Windows 32-bit

Windows 64-bit

DarkRadiant 0.10.0 21/06/2009

DarkRadiant 0.10.0 includes an upgraded render and shader system, to improve support for id tech 4 materials and to give a better preview of maps in lighting mode. This point release also resolves some problems observed on multi-monitor setups.

New features include support for 3D-rotatable entities like func_emitters and light entities showing their models when the corresponding property is set. It's now possible to resize the speaker radius by mouse drags and to let the entity origin untouched during these operations (also applies to light resize operations).

This supercedes the previous release, as usual.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

Windows 32-bit

Windows 64-bit

Ubuntu / Kubuntu Linux

  • For Ubuntu or Kubuntu users, we have set up an apt repository. Please see the wiki page for further information: Using the Repository
DarkRadiant 0.9.12 12/03/2009

This is a bugfix release addressing a bug in the shader file parser. Many models using shaders without qer_editorimage expressions were showing up with "shader not found". This supercedes the previous release, as usual.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

Windows 32-bit

Windows 64-bit

Ubuntu / Kubuntu Linux

  • For Ubuntu or Kubuntu users, we have set up an apt repository. Please see the wiki page for further information: Using the Repository
DarkRadiant 0.9.11 09/03/2009

This release features a newly written command system under the hood - DarkRadiant has its own command console now, making it possible to fire operations by typing and to create new command aliases and "binds".

As another major feature, a new scripting plugin is included in this release, introducing an interface for Python scripts. Scripts can be used now to add even more algorithms to DarkRadiant without recompiling the source. The work on the scripting documentation is kind of work in progress, expect some tutorials to be posted on our wiki in the near future.

These features, and numerous bug fixes round up the list of changes for this new package.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

32-bit

64-bit

DarkRadiant 0.9.10 06/02/2009

Development on the editor has made quite some strides in the past month, and DarkRadiant 0.9.10 is ready for release. There have been a few bugfixes, many usability improvements and better DEF file parsing support as well as a newprefab preview window.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

32-bit

64-bit

DarkRadiant 0.9.9 30/12/2008

Development on the editor has been progressing nicely in December. DarkRadiant 0.9.9 includes a lot of noticeable improvements, including improved DDS texture handling, better memory consumption, new GUIs and lots of bugfixes and usability changes. This release is also the first one including a build targetting the Windows x64 platform (Vista 64).

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

32-bit

64-bit

DarkRadiant 0.9.8 07/12/2008

Development on the editor has been steadily progressing and DarkRadiant 0.9.8 is ready for release. It contains tons of fixes and a new Conversation Editor GUI to facilitate editing dialogs in DarkMod maps.

Important

Be sure to install the VC++ 2008 redistributable package in order to run this release.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.9.7 29/08/2008

After a couple of months of development DarkRadiant 0.9.7 is ready for a public release. It contains a number of bugfixes, a rewritten namespace and a new Objectives GUI to facilitate editing objectives in DarkMod maps.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.9.6 06/04/2008

After three months of intensive development DarkRadiant 0.9.6 is ready for a public release. It contains a number of bugfixes, support for layers and a Difficulty Editor GUI specifically for editing DarkMod-maps.

The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.9.5 19/01/2008

It was a rather long time since the last release, but finally DarkRadiant 0.9.5 has arrived. It further improves the support for MD5 models and skins. A new plug-in has been developed to allow issuing "dmap" commands to a running TDM instance. Bugs have been fixed, things have been tweaked. The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.9.4 02/11/2007

This is a bugfix release addressing an issue with the inheritance of entity classes in the Entity Browser, with a couple of other tweaks. The full list of changes is available here. As usual, you can also take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.9.3 21/10/2007

This is a minor release with a couple of bugfixes and tweaks, and is also the first release which contains the refactored module system (which should make no visible difference to the user unless there is some bug which we haven't found).

Take a look a the list of changes since 0.9.2 or check out the developer changelog, if you're interested in a more detailed list.

DarkRadiant 0.9.2 06/09/2007

This release adds support of CurveNURBS and CurveCatmullROM control vertex editing, better Doom 3 shader support (addnormals and other MapExpressions, built-in textures like _white, etc.), a mod-based grouping of the elements in the Entity Chooser and many other bugfixes, tweaks, usability and performance improvements.

Take a look a the list of changes since 0.9.1 or check out the developer changelog, if you're interested in a more detailed list.

DarkRadiant 0.9.1 10/06/2007

New in this release: SoundShader playback, improved handling of func_* entities, draggable func_* origin, Add/Move Player Start here option in context menu, fixed and improved patch vertex commands (Add/Delete/Append patch columns/rows) and a new Select Children command.

Take a look a the list of changes since 0.9.0 or check out the developer changelog, if you're interested in a more detailed list.

DarkRadiant 0.9.0 29/04/2007

This release contains a massive amount of improvements. Take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.8.1 28/01/2007

This release fixes a few major bugs discovered in the previous release. Take a look at the developer changelog, if you're interested in a detailed list of changes.

DarkRadiant 0.8.0 26/01/2007

A couple of new features made it into this release, like a new LightInspector and the support for projected lights. New texturing tools and a skin chooser are available among other things. View the developer changelog, if you're interested in a detailed list of changes or take a look.

DarkRadiant 0.7.1 26/11/2006

Contains an improved Filter System, a new Media Browser, customisable colour schemes and numerous improvements over the previous release.